VFX Director

Studio Wildcard  ยท  via Remote Communications Jobs
๐Ÿ’ฐ $200,000 - $230,000/yr ๐ŸŒŽ Remote ๐Ÿ“ Remote, Washington

Job Description:

  • Establish and maintain the overall VFX artistic vision and quality bar for Studio Wildcard projects
  • Lead and mentor a team of VFX artists, providing creative direction, feedback, and professional development
  • Develop VFX style guides, visual standards, workflows, and production best practices
  • Collaborate with Art, Engineering, Design, Animation, Cinematics, and Production teams to develop cohesive visual experiences
  • Oversee gameplay VFX including environmental effects, abilities, weapons, creatures, destruction, weather, magic, explosions, and other interactive effects
  • Ensure VFX assets meet performance, scalability, readability, and platform requirements
  • Work with Technical Artists and Engineers to improve VFX tools, shaders, materials, particle systems, and pipelines
  • Establish efficient review and iteration processes for VFX production
  • Balance visual quality with gameplay readability and technical performance
  • Participate in creative reviews and provide clear, actionable feedback to artists
  • Help define staffing, scheduling, task prioritization, and resource requirements for VFX production
  • Identify emerging VFX technologies and techniques to improve project quality and efficiency
  • Maintain awareness of current real-time rendering, simulation, procedural, and cinematic VFX techniques
  • Set a clear creative vision, build a strong artistic culture, mentor artists, champion experimentation, establish quality standards, and advocate for the VFX team during planning and technical development

Requirements:

  • 7+ years of professional experience creating VFX for AAA games, film, animation, or comparable real-time entertainment
  • Previous experience leading or directing a VFX team
  • Strong understanding of real-time VFX production and Unreal 5+
  • Demonstrated ability to establish and maintain a cohesive visual style across a large project
  • Strong artistic understanding of color, composition, timing, motion, lighting, scale, and visual storytelling
  • Experience with particle systems, shaders/materials, textures, animation, simulations, and procedural effects
  • Strong understanding of performance optimization and real-time rendering constraints
  • Excellent communication, leadership, and collaboration skills
  • Ability to provide clear artistic feedback while maintaining a positive and creative team environment
  • Experience working across multiple disciplines in a game-development environment
  • A strong portfolio demonstrating high-quality VFX work
  • Preferred: Experience with Unreal Engine and/or other modern real-time engines
  • Preferred: Experience creating VFX for large open-world or multiplayer games
  • Preferred: Experience with creature, environmental, elemental, weather, destruction, and combat VFX
  • Preferred: Experience directing cinematic VFX and trailer work
  • Preferred: Familiarity with Niagara, Houdini, Substance tools, or comparable procedural/VFX technologies
  • Preferred: Experience building or improving VFX production pipelines and tools
  • Preferred: Experience working with technical artists and graphics programmers
  • Preferred: Passion for dinosaurs, creatures, survival games, science fiction, fantasy, or large-scale worlds
  • Required application materials: Resume, portfolio, and cover letter
  • Cover letter should include why you are interested in working for Studio Wildcard and what games you are currently playing
  • Portfolio or reel demonstrating real-time gameplay VFX, combat or ability effects, environmental effects, creature or character effects, large-scale effects and simulations, shader/material work where applicable, and cinematic VFX where applicable