Industrial Designer

Atari  ยท  via Nocode Hub
๐Ÿ’ฐ $90,000 - $100,000/yr ๐ŸŒŽ Remote

Job Description:

  • Design products that capture the heart of Atari brands and licensed collaborators while satisfying audience needs.
  • Collaborate with the Creative team to bring 3D designs to life while considering visual and tactile messaging, production processes, and cost targets.
  • Develop and mature the product design language.
  • Generate multiple concept directions and advance strong solutions within project timelines.
  • Prepare concepts for user testing through prototypes or renderings.
  • Communicate visual and physical design aspects through sketches, illustrations, renderings, and 3D prototype models.
  • Develop manufacturable, durable products and help resolve design, engineering, material, and assembly challenges before production handoff.
  • Support R&D in new materials, 3D rendering, and on-site production.
  • Provide creative feedback and production assistance to the design team.
  • Collaborate cross-functionally and with vendors to maintain project momentum and meet milestones and deliverable dates.
  • Deliver high-quality design solutions on schedule, incorporating feedback when revisions are needed.
  • Communicate design strategy and creative process to internal stakeholders, including design and executive teams.
  • Participate in design critiques and planning/concepting meetings.
  • Identify social, industry, and technology trends influencing future products.
  • Set and meet design project deadlines with team support.
  • Work closely with the Creative Team and other company lines of business to align designs with visual assets and product launch goals.

Requirements:

  • A strong portfolio that illustrates your creative skills across the design process.
  • Great sketching, concept generation, and design development skills, knowledge of design methodology.
  • Excellent visualization skills (hand sketching, digital 2D and 3D rendering).
  • Prototyping, mock-up, and modeling ability.
  • Understanding of prototyping, materials, and manufacturing processes within product development.
  • Acute attention to detail.
  • Ability to develop an understanding of human factors and design trends as they relate to project needs.
  • Strong knowledge of 2D, 3D, and rendering software, including Rhino 3D, AutoCAD, Sketchbook, Keyshot, Photoshop, Illustrator, Solidworks, Cinema 4D, and Blender; Maya is a plus but not mandatory.
  • Knowledge of manufacturing materials and processes, primarily plastic injection molding, metal die casting, and stamping.
  • Knowledge of plastics, manufacturing processes, and design for manufacturing.
  • Strong hands-on prototyping skills across materials and methods.
  • Interest in and knowledge of consumer electronics products.
  • Strong understanding of pop culture trends, fandoms, and the licensing landscape.
  • Entrepreneurial and self-motivated, with a strong work ethic.
  • Strong creative and analytical thinking/problem-solving skills.
  • Ability to handle multiple tasks and projects simultaneously and provide deliverables on time.
  • Proactive, detail-oriented, and comfortable owning projects with guidance.
  • Excellent verbal, written, and presentation communication skills.
  • Ability to work independently and as part of a team in a fast-paced, deadline-driven environment.
  • BS/BA in Industrial Design, Toy Design, or a related field.
  • 5โ€“7 years of experience as a product designer, preferably within the entertainment, licensing, creative agency, or pop culture industries.
  • 1โ€“3 years of consumer product development experience.