Game Development Expert – AI Training Projects

Gramian Consulting  ยท  via Tech Sales Jobs
๐ŸŒŽ Remote

Job Description:

  • Build small-scale game projects or interactive scenes using established game engines
  • Introduce realistic gameplay bugs requiring investigation, playtesting, and on-screen analysis
  • Design challenging feature-development tasks involving multiple gameplay systems and mechanics
  • Write clear, concise task briefs modeled on real-world instructions from players, designers, or producers
  • Develop reference solutions for each task, including bug fixes and feature implementations
  • Define measurable acceptance criteria, including required input sequences, expected visual outcomes, and verifiable in-game states
  • Conduct end-to-end playtesting to verify tasks are reproducible, reliable, and solvable
  • Ensure tasks reflect real game development workflows and provide meaningful challenges for AI systems

Requirements:

  • Demonstrated hands-on game development experience through professional employment, indie projects, solo development, or serious hobby projects
  • Strong proficiency in at least one major game engine, such as Unity, Godot, or Unreal Engine
  • Experience with relevant scripting and programming technologies, including C#, GDScript, C++, or Blueprints
  • Ability to navigate game editors, manage scenes, debug gameplay logic, and troubleshoot engine-related issues
  • Proven ability to identify and resolve gameplay bugs through iterative testing
  • Ability to design interactive features and understand how multiple game systems work together
  • Strong written communication skills for documenting task requirements and acceptance criteria
  • A portfolio or verifiable examples of game development work, such as published games, GitHub repositories, itch.io projects, game jam entries, or shipped titles