Game Development Expert – AI Training Projects
Gramian Consulting ยท via
Tech Sales Jobs
๐ Remote
Job Description:
- Build small-scale game projects or interactive scenes using established game engines
- Introduce realistic gameplay bugs requiring investigation, playtesting, and on-screen analysis
- Design challenging feature-development tasks involving multiple gameplay systems and mechanics
- Write clear, concise task briefs modeled on real-world instructions from players, designers, or producers
- Develop reference solutions for each task, including bug fixes and feature implementations
- Define measurable acceptance criteria, including required input sequences, expected visual outcomes, and verifiable in-game states
- Conduct end-to-end playtesting to verify tasks are reproducible, reliable, and solvable
- Ensure tasks reflect real game development workflows and provide meaningful challenges for AI systems
Requirements:
- Demonstrated hands-on game development experience through professional employment, indie projects, solo development, or serious hobby projects
- Strong proficiency in at least one major game engine, such as Unity, Godot, or Unreal Engine
- Experience with relevant scripting and programming technologies, including C#, GDScript, C++, or Blueprints
- Ability to navigate game editors, manage scenes, debug gameplay logic, and troubleshoot engine-related issues
- Proven ability to identify and resolve gameplay bugs through iterative testing
- Ability to design interactive features and understand how multiple game systems work together
- Strong written communication skills for documenting task requirements and acceptance criteria
- A portfolio or verifiable examples of game development work, such as published games, GitHub repositories, itch.io projects, game jam entries, or shipped titles